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Outpost31 Mod v0.2: need testers!

Alright, I was finally able to put together a good version of the mod which will work on any system (xp, vista, 7) and won't conflict with 64 bits OS.Here it...

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Re: Outpost31 Mod v0.2: need testers!

that sounds very good Gary i will have to look into getting the game for PC so i can play this thing

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Re: Outpost31 Mod v0.2: need testers!

Hello Gary,Just make sure to keep in mind any game breakers. Like needing and engineer that dies and the game is over. lol Level 4 had this issue with the engineer, I couldn't get him to finish the...

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Re: Outpost31 Mod v0.2: need testers!

Yeah, I don't get at the moment why the game won't acknowledge the arrow keys. I'm going to try and check it again to see if I can solve it.

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Re: Outpost31 Mod v0.2: need testers!

Gary, your ideas about Level 5 are great! Will these features be implemented on your release for the 24th or will we have to wait for that?

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Re: Outpost31 Mod v0.2: need testers!

Nope, unfortunately these features won't be ready for the 24th as they still need a lot of tweaking and testing. My main goal for the 24th release is to integrate NPCs to all levels up to level 6. The...

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Re: Outpost31 Mod v0.2: need testers!

sounds like you are putting alot of effort into this, Gary. That's very passionate of you

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Re: Outpost31 Mod v0.2: need testers!

Well, I'm French, that's probably why I'm a passionate man!Joke aside, yeah, I did invest a lot in this mod and I hope you guys will like the 24th release even if there are still a lot of stuff that I...

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Re: Outpost31 Mod v0.2: need testers!

You know me I use XP Pro 32bit. My only issues were balance and the levels not being finished after level 4. :-) Oh and the Arrow keys. lol

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Re: Outpost31 Mod v0.2: need testers!

Ok, integrated NPCs to level 5b, still a lot of bugs but it seems to be playable, although very far from perfect (still NPCs getting stuck in doorsteps).

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Re: Outpost31 Mod v0.2: need testers!

Soon the 0.3 version will be uploaded, so we'll be able to leave this thread to rest?

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Re: Outpost31 Mod v0.2: need testers!

just tell XidiouX you want this one unsticky'd and your latest version thread sticky if you're gonna make a new thread for your latest version and want this one to be left to restnot like there's a...

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Re: Outpost31 Mod v0.2: need testers!

Sorry, there wasn't supposed to be an interrogation mark.Yes, it's probably a good idea to unsticky that one and sticky 0.3.

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Re: Outpost31 Mod v0.2: need testers!

Gary,can you re-upload mod,last time lost my copy megaupload is dead,want play again in your mod^^ of course if you can.

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Re: Outpost31 Mod v0.2: need testers!

Hello, won't have the time before the week-end but maybe somenody else could upload it again?

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Re: Outpost31 Mod v0.2: need testers!

Uploading now, should be done in a few minutes

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Re: Outpost31 Mod v0.2: need testers!

Here is Garys op31 mod reuploaded http://www.moddb.com/addons/outpost31-mod-02

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Re: Outpost31 Mod v0.2: need testers!

Must wait for authorisation,but thanks ;)

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Re: Outpost31 Mod v0.2: need testers!

Ok this is few screenshots with bugs which i found:1)http://i.imgur.com/aX0nI.jpghere is adrenaline which melted into table2)http://i.imgur.com/Mutrp.jpgon this one Weldon melted into floor but before...

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Re: Outpost31 Mod v0.2: need testers!

Hello, this is helpful, thanks.Just one little thing, please specify in which levels the bugs are found (or make one screenshot close to the bug and one far from it so I can locate where it is taking...

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